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1. Sinking minerals: is PvP what makes the EVE economy go round? - in EVE General Discussion [original thread]
Heres a suggestion. Make drones use ammo. Drone ammo should be relatively cheap, and *very* light. Have 'ammo packs' for each of the 4 factions, each ammo pack is good for 10 or so shots, and drones can hold 20 or so packs - so for example you ca...
- by Redbull Spai - at 2015.06.11 21:36:11
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2. Sticky:[Carnyx] The Jackdaw - in Player Features and Ideas Discussion [original thread]
Jackdaw is pretty nice, but what Eve really needs is a ship that can turn those pesky 200km orbitting frigs into ash.
- by Redbull Spai - at 2015.06.05 17:21:46
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3. Sticky:[Carnyx] Sentry Drone Adjustments - in Player Features and Ideas Discussion [original thread]
How about this then: Reduce the size of heavy drones to 20. Have a maximum bandwidth for ship sizes, frig 10, AF/dessy 25, cruiser 50, hac/bc 100, battel ship 125. Navy cruisers count as hacs for the purpose of this. These maximums obviously are...
- by Redbull Spai - at 2015.05.30 11:22:20
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4. why do players stay in npc corps? - in EVE General Discussion [original thread]
Kaarous Aldurald wrote: Niobe Song wrote: Kaarous Aldurald wrote: Niobe Song wrote: Looks more like Eve is a PvE game where PvP sometimes happens. That's not a good way of arguing that highsec should stay safe. All you've really do...
- by Redbull Spai - at 2015.05.14 22:55:26
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5. Sticky:Dev Blog: Shake my Citadel - in EVE Information Portal [original thread]
Is there any benefit whatsoever from forcing to players to base their ships in one point, transport their mined ore to another to refine, then transport it to a third to build? Just looks like a way to punish industrialists that don't have a jump ...
- by Redbull Spai - at 2015.05.12 20:19:28
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6. Sticky:Dev blog: Back Into the Structure - in EVE Information Portal [original thread]
Patri Andari wrote: STANDINGS First of all, I am more than a bit happy with what I have read so far. That being said, I still think CCP got it wrong when it eroded standings with empire factons as a requirement to anchor semi-permanent struc...
- by Redbull Spai - at 2015.03.22 09:29:29
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7. Sticky:Dev blog: Back Into the Structure - in EVE Information Portal [original thread]
Quote: Everyone who wants to use a structure, does: We want structures to be as widely used as possible, by removing artificial barriers or mechanics that may be in the way. Looking at the proposed system, it looks exactly like the current s...
- by Redbull Spai - at 2015.03.21 19:56:40
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8. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
T2 is supposed to provide a small but noticiable bonus over T1. Not 10 TIMES the power. Also, both types of link should be restricted to BS or higher. Possibly BC+, but no lower. Eve needs battleships returning to the fore, the recent tiericide ...
- by Redbull Spai - at 2015.03.06 17:38:16
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9. Getting people out of NPC corporations - in Player Features and Ideas Discussion [original thread]
Not everyone wants to fight (fight meaning PvP), a vast number of players want to play the game fight-free, if all you want is a fighting game, play counter strike. The simple fact is, by joining a player corporation, you can be forced to fight, b...
- by Redbull Spai - at 2015.02.21 13:32:17
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10. why do players stay in npc corps? - in EVE General Discussion [original thread]
Scipio Artelius wrote: Yzar Soikutsu wrote: I am not in a corp because corps of 1 or 2 players just declare war on our corp everytime we are in jita or other high traffic areas in the hope of getting easy kills. There are two things to th...
- by Redbull Spai - at 2015.02.14 12:04:44
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11. Sticky:Dev blog: Principles of Industry in EVE Online - in EVE Information Portal [original thread]
Industry should be a Zero-Alt activity - ie one where having one well skilled character is far superior to having 10 low-skill characters doing it at once. To do this, I have a suggestion. Introduce skills equivilant to the Retail, Wholesale, Tyc...
- by Redbull Spai - at 2014.07.02 16:50:00
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12. Sticky:Dev blog: Introducing the Recall Program - in EVE Information Portal [original thread]
Little question. It says theyere are a maximum of 3 rewards, clothing, skins and a plex. Does that mean to get the plex you need to have 3 accepted, or can you have just 1 invite and just choose the plex rather than the vanity items?
- by Redbull Spai - at 2014.04.03 18:03:00
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